Initialize engine version: 4.0.0f7
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0 TODO.dll]
    Renderer: NVIDIA GeForce GTX 560 
    Vendor:   NVIDIA
    VRAM:     978 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.078 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Duncan\Desktop\dx11Game\dx11NeuroDemo_Data\Managed\Boo.Lang.dll (this message is harmless)
